Aerotto

How to use Aerotto

Everything from installing to parking at the gate, and on to flight jobs, helicopters and the water. New here? Read Setting up, then the one button.

Kept up to date with each release. Aerotto updates itself as it opens, so you are most likely on the latest version; the Fly tab says if a newer one is waiting. See what’s new for what each release changed.

1. Setting up

You need Windows 10 or 11 and Microsoft Flight Simulator 2024. Aerotto is free.

  1. Create a free account at aerotto.com/account and confirm your email. Your account page shows your Aerotto key (it looks like AERO-XXXX-XXXX-XXXX-XXXX).
  2. Download and install from the download section: the installer (.msi) is easiest and updates itself; the portable ZIP runs from any folder and only tells you when a new version is out. If Windows says it “protected your PC”, choose More info → Run anyway. On Windows 10, Aerotto offers to install Microsoft’s free WebView2 component if it’s missing.
  3. Start Aerotto and paste your key into the box on the Fly tab, then press Activate. You only do this once on each PC. Sign out in Settings switches to another account.
  4. Start MSFS 2024 and load into a flight. Aerotto connects by itself; the top of the Fly tab shows your aircraft, whether its profile is flight-tested, and the runway or airport you’re at. You can start Aerotto before or after the sim.
  5. Press Ready to fly in the sim. Until you do, the sim’s own AI holds the controls and Aerotto refuses to start, and says so.

2. The one button

The big button at the bottom of Aerotto is the only one you need. Its label changes with where you are.

Fly it all

  1. Start the flight at a gate, a parking spot or a taxiway.
  2. Choose where to.
  3. Press Fly it all.

Boards, walks around, pushes back, starts, taxis, flies, lands, taxis in and parks.

Take off

  1. Start the flight lined up on a runway.
  2. Choose where to (or Pattern).
  3. Press Take off.

Takes off, flies the plan and lands. Helicopters lift off from wherever they sit.

Engage

  1. Already flying? Get to a safe height, wings level.
  2. Choose where to.
  3. Press Engage.

Takes over where you are, flies to the destination and lands.

While Aerotto is flying, the blue button reads Take Control; on the ground it reads Stop here. After you take control in the air, the big button becomes Re-engage: one press plans back to your destination from where you are and takes over again. More in Taking control.

Not every aircraft can fly every way. The supported aircraft table shows what each one has been flight-tested on, column by column: circuits, airport to airport, mountains, flight-plan routes, its own autopilot, the walk-around and start, gate to gate, water. “In testing” should work but hasn’t been proven; an aircraft with no profile flies on the Cessna 172’s numbers and the Fly tab warns you.

Aerotto is still changing fast. Watch your first flights in a new aircraft, and keep a hand near Take Control.

3. Setting up the flight in MSFS

4. Choosing where to go

On the Fly tab, under Where to:

Direct — straight to an airport
Type the airport code (for example KDEN) and press Plan, or click an airport on the map. Aerotto picks the landing runway by the wind, plans a cruise altitude that clears the terrain, a descent, and the arrival. Helicopters can take a heliport or helipad code too.
World map — your MSFS flight plan
Plan the route on the MSFS world map (or in the aircraft’s flight computer), then press Load my MSFS flight plan. Aerotto flies its waypoints, its departure runway, and its arrival (STAR) and approach with their published altitudes when the plan has them. A plan that starts where you are loads by itself.
SimBrief — your latest SimBrief flight plan
Enter your SimBrief username and press Load. Without a named approach, Aerotto flies the arrival runway’s ILS (or RNAV) approach straight in.
Pattern — one circuit and land
Takeoff, one traffic pattern, and a landing back on the same runway. Good for a first try.
Water / Spot — a place you pick on the map
Floatplanes get Water: click the map where you want to land and press Land here. Helicopters get Spot: any flat ground. See water and helicopters.

Taken a job on aerotto.com? It shows at the top of the Fly tab with its own Plan this job button, which does all of this for you.

5. The plan card

The Plan card shows what Aerotto will do: the runways, distance, cruise altitude, the route and any warnings. Details opens the full list of waypoints and altitudes, and the map draws the route. If you’re not on a runway yet, Aerotto plans from the runway it will taxi to; ⟳ Runway re-detects the runway you’re on, for example after moving the aircraft.

6. Gate to gate, step by step

After Fly it all, the Gate to landing checklist on the Fly tab opens by itself and shows each step as it happens, with a short explanation. Steps that don’t apply to your aircraft are skipped.

Board the aircraft
Gets you in from the walk-around (see above), retrying while the sim fades in.
Walk-around
Engine, pitot and static covers off, chocks and tie-downs away, gear pins and canopy covers where the aircraft has them.
Power
Battery and ground power where the aircraft needs them before anything else works (airliners, the SkyCourier).
Pushback
At a gate: calls the sim’s tug, which pushes back and turns the nose onto the first taxiway. Small aircraft skip it and taxi out forward.
Engine start
The aircraft’s own start procedure where it has one (an airliner starts its APU first and takes about 3–4 minutes), otherwise the sim’s auto-start.
Taxi clearance
Only with Follow ATC clearances on.
Taxi
Follows the airport’s taxiways to the runway into the wind (or your flight plan’s runway) at realistic speeds, slower in turns. The map shows the taxi route. A taxi that hasn’t moved for a minute stops and tells you.
Hold short and line up
Stops at the hold-short line, then lines up on the centreline.
Fly the plan
Takeoff, route and landing (see in the air).
Taxi to a gate
Rolls on to a proper runway exit, then to the nearest free stand that fits: an airline gate for airliners, GA parking for small aircraft (a tie-down that nearly fits at a small field, with a note to watch the wingtips). It checks for other aircraft already parked there. After a flight that ended on the runway, the Taxi to a gate button does this on its own.
Park and shut down
Parking brake, engines off, beacon off. Airliners keep their electrics on, ready for the next flight.

While it’s working on the ground, the button reads Stop here: it stops where it is and sets the parking brake. Press Fly it all again to carry on. Prefer to do it a piece at a time? The folded Step by step section (Plan taxi with a choice of runway, Push back, Taxi, Line up) does each part on its own.

7. What it does in the air

Your own heading, altitude or speed

En route, the folded Heading · Altitude · Speed line under the buttons opens three sliders, each kept within what your aircraft can do. Set one and press its tick: Aerotto flies your heading instead of the route, holds your altitude (it still climbs over high ground), or cruises at your speed (it still slows for the arrival). Resume route hands it back to the plan; your altitude also ends by itself at the destination, where Aerotto descends to the pattern.

The Fly tab shows the stage, the next waypoint, altitude, speed, height above the ground and miles to go, plus a Fuel & cost fold with fuel used, fuel left, its cost at today’s price and the economy. The Dashboard button over the map shows every gauge: instruments, engine, fuel, weather, autopilot and radios.

8. Mountains and terrain

Aerotto can’t look out the window, so it plans with a terrain map. It downloads the heights along your route the first time and keeps them on your PC.

Offline? The plan says the terrain map is unavailable and falls back to 3,000 feet above the airports. Fly somewhere flat.

9. Helicopters

Aerotto flies the Airbus H125, Bell 407, Eurocopter EC-135, Bell UH-1H Huey and CH-47D Chinook. A helicopter trip has its own stages on the Fly tab: Lift off, Fly, Approach, Hover, Set down. There is no taxi or pushback: it lifts off from wherever it sits.

  1. Start the engine yourself and get the rotor up to speed. Press Ready to fly.
  2. Choose where to: Direct with an airport, heliport or helipad code (hospital, rooftop and company pads included), a job, or Spot: click any flat, open ground on the map.
  3. Press Take off. It lifts into a hover, turns on the spot to face where it’s going, flies direct at the aircraft’s cruising speed (500 ft up on short hops, 1,000 ft on longer ones), slows, hovers high over the pad, checks by radar that the ground under it is flat, and comes straight down. If it isn’t flat it moves a little; if nothing near is, it flies back.

10. Floatplanes and water

The Cessna 172 and DHC-2 Beaver on floats, the Cessna 208B Caravan on floats, the Icon A5 and the AT-802 Fire Boss take off from and land on water: the sim’s seaplane lanes, a spot you click on the map, or open sea. Fly it all works from the water too.

11. Jobs, your hangar and your airline

Aerotto has a job board at aerotto.com/account/jobs: passengers, cargo and surveys from airports, heliports and seaplane bases, 8 to a few hundred nautical miles, each with a story, a load and a pay. Fly it with Aerotto or by hand and you’re paid when you land. Money is virtual, for the game only.

  1. Pick a job on the board. It starts from the airport you last flew to (or type one under From; tick Worldwide for jobs all over the world). The Map tab draws every job; pick one in the list or on the map and press Accept. One job at a time.
  2. Load the sim at the job’s departure, in the job’s aircraft. Aerotto looks for your job every 20 seconds (Check for a job looks now), and it appears at the top of the Fly tab with its route and load.
  3. Press Plan this job, then Fly it all or Take off. Plan this job checks you’re in the right aircraft at the right airport, then plans the flight, with the destination’s published arrival where it has one.
  4. Land at the destination. The job pays about a minute after you stop, no taxi to a stand needed. A trip that doesn’t end with a safe landing never pays.

12. Taking control

In flight the blue button reads Take Control. Press it and you’re flying the aircraft straight away. To hand it back, press Re-engage: Aerotto plans back to the destination from where you are and takes over again. Or choose where to again and press Engage.

If Aerotto ever won’t let go, press the red Failure button beside it. It stops everything Aerotto is doing, in any state (flying, holding, pushback, taxi, Fly it all), switches off the aircraft’s own autopilot and autothrottle, and centres the stick and rudder.

With Follow ATC clearances on, Aerotto may hold on the runway waiting for takeoff clearance. The button then reads Stop waiting for clearance. Going back to the sim’s menus, loading another aircraft or another flight stops Aerotto too, and it picks up the new aircraft.

13. Settings

Follow ATC clearances
At airports with a tower: tunes the tower and waits on the runway for takeoff clearance. You (or the sim’s automatic radio) talk to ATC. Off: Aerotto just goes.
Use my Aerotto callsign and flight number in the sim
ATC and other pilots see your Aerotto callsign instead of the aircraft’s tail number. Your flight number is yours alone on Aerotto; set both on your account page.
Share flight logs
Sends Aerotto’s log of each flight (what it did, and the aircraft’s position and controls every second) to aerotto.com so problems can be looked into and fixed. Nothing else on your PC is sent. Off keeps the log on your PC only.
Handle the lights
Switches the lights like a crew: nav when powered, beacon for pushback and engines, taxi lights while taxiing, strobes and landing lights from line-up (landing lights off above 10,000 feet), logo and wing lights at night.
Board the aircraft for me at the gate
Presses Shift+C to get you in when a flight starts on the walk-around.
Hide my achievements on Discord
The Aerotto Discord announces finished jobs, milestones and records. Tick this to keep yours out of it.

The Settings tab also shows your callsign, your Aerotto key, how many other Aerotto flights are up, and the loaded aircraft with the profile Aerotto uses for it, with buttons to your account and My flights. The Log tab lists everything Aerotto does, step by step. It’s the first thing to look at when something seems off.

Saved locations, folded at the bottom of the Fly tab, saves the aircraft where it is now (position, altitude, speed, fuel) as a flight you can load again later, on the ground only.

14. Live map, your flights and Discord

15. Which aircraft work

Aerotto has tuned settings, a profile, for each supported aircraft: 30 or so airplanes, helicopters and floatplanes, from the Cessna 152 to the 747-8F. The supported aircraft table on the home page shows what each one has been flight-tested on. The Fly tab says tested or untested next to the aircraft name, and names the pilot who made the profile when it wasn’t us.

16. Troubleshooting

“Waiting for MSFS…” and nothing happens

Load into a flight in MSFS 2024 (not just the main menu). Aerotto connects on its own within a few seconds, and reconnects by itself after a menu. If the Sim chip turns amber (“Sim not answering”), the sim has stopped talking: close and reopen Aerotto on the ground.

“The sim’s AI is flying this aircraft”

You haven’t pressed Ready to fly (or Fly it now) in the sim. Until you do, the sim’s own pilot holds the controls. Press it, then Fly it all or Take off again.

“Not on a known runway”

That’s normal at a gate or on a taxiway: Aerotto plans from the runway it will taxi to. If you are on a runway, press ⟳ Runway.

It refuses to take off

The message says why: not enough fuel (press Add fuel), a runway too short (Take off anyway if you know better), the engine off, not lined up, an aircraft with no profile that’s too big to fly on borrowed numbers, or a destination with no safe circuit (pick another).

The engine won’t start

Check the tanks aren’t empty. If the radio or screens stay dark with the battery on, switch the battery/master off and on once. Then press Fly it all again. Helicopters and the A320 (Legacy): start the engine yourself.

The pushback tug doesn’t move

The sim’s tug waits if ATC has already been contacted. Aerotto pushes back before calling ATC; if you called ground yourself first, finish the pushback through the ATC window.

It didn’t get me into the aircraft

Click into the sim window: Aerotto can only press keys while the sim is in front. If your walk-around key isn’t Shift+C, board by hand.

The flaps or throttle don’t do what Aerotto asks

A flap lever, throttle or axis on your controls can hold them. Unplug the controller or move the lever to match, and try again.

It arrived high and is circling

That’s on purpose: it circles down over the airport to lose height rather than diving at the runway. It joins the circuit once low enough. If you took control in the cruise and pressed Re-engage near the destination, it can arrive very high; press Re-engage earlier next time.

It went around, again

An approach that isn’t stable (off the centreline, too fast, too high) goes around and tries again. After three, Aerotto holds over the airport and asks you to land it. Gusty wind and a short runway are the usual causes.

My job doesn’t show in the app

Press Check for a job. Make sure you accepted it on aerotto.com, you’re signed in to the same account in the app, and you’re in the job’s aircraft at (or within a few miles of) its departure. A job you can’t fly shows a notice saying why.

The job didn’t pay

It pays about a minute after you stop at the destination, and only after a safe landing. A landing elsewhere, a crash, or a flight that ended before the destination doesn’t pay. If it was a safe landing at the right airport and nothing came, tell us on Discord with the flight number.

The helicopter won’t land on my spot

It hovers over the spot and checks by radar that the ground is flat. On a slope or near trees and buildings it moves a little, and flies back if nothing near is flat. Pick open, level ground, and keep the engine and rotor running yourself before Take off.

Windows “protected your PC”

Aerotto is new and not yet widely downloaded. Choose More info → Run anyway. The checksums let you verify the download.

Something else

Look at the Log tab, rate the flight with a comment, then tell us on Discord what happened, which aircraft and where. The saved flight on your account and a shared log help us see it.